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Story Structure: Crafting the High Moment and Using Conflict

A strong high moment and relevant conflict are important components of effective scene crafting.

Crafting the High Moment

Scenes within a story should mimic the overall story structure, meaning it should have a beginning, middle, climax/high moment, and an ending.

The high moment of a scene uses elevated emotion, action, or revelation to impact the character(s) in some way. This does not have to be a major event or action scene, but it should be noticeable to the reader and stand out in some way.

The high moment typically comes at or near the end of the scene, with the previous parts of the scene building or leading up to the high moment. It should be something that produces a reaction in the character(s) involved in the scene. The more important the scene is, the more important the reaction should be. Reactions might include, fear or happiness, making a decision or increasing uncertainty, hiding or running, pulling away or moving forward, etc.

The high moment reveals the purpose of the scene. The character should learn something, either about his or her self or the other characters, which then affects their perceptions or choices. It should also lead the reader into the next scene by setting up the next step the character(s) will take after the revelation in the current scene.

Emphasizing Conflict

Every scene needs some form of conflict: internal, external, or both.

The conflict in a scene needs to have meaning, not be pointless arguing or endless internal lamenting. Have a clear reason for the conflict and consider how it will eventually be resolved, even if the resolution won’t take place until later in the story. Focus the conflict no the purpose of the scene to keep it from meandering.

Conflict, in general, should get progressively worse throughout the story. This increases the stakes for the character(s). Keep this in mind while planning individual scenes and make sure there is an overall progression throughout the story. When considering the main conflict, break it down into smaller pieces or steps and plan its progression with particular scenes.

It’s also important to vary the type of conflict in subsequent scenes. Too many action scenes or scenes with external conflict in a row can be exhausting for the reader and not provide enough time to take in information or impacts of the action. Internal conflict slows down the action and gives the reader a chance to process the conflict and information along with the reader. Scenes with mostly internal conflict won’t be as explosive, but should increase the overall tension.

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Crafting scenes that stick with your readers

What is a scene from a book or movie that has stuck with you? Why did it connect with you? For writers, recognizing and evaluating these scenes is a great learning experience!

There are several important elements to crafting an impactful scene:

concept-1868728_1920Purpose

Every scene should have a purpose (advance the plot, reveal something about the character, or provide information about the overall plot). The purpose should be able to be condensed into a one sentence summary. Scenes with no clear purpose are filler and should be cut or rewritten.

Point of View

A scene needs to be told from the most impactful point of view. Usually this is whoever is most impacted by the events of the scene. If emotion isn’t coming through in the scene, reevaluate whose POV it’s being told from. POV is often tied to the purpose of the scene: Who will learn the most? Who will change the most? Who will react more strongly? Who has the most to lose?

The High Moment

Scenes within a story should mimic the overall story structure: beginning, middle, climax, end. The high moment uses elevated emotion, action, or revelation to impact the character(s). The high moment should come at or near the end of the scene and it should be something that produces a reaction. The high moment reveals the purpose of the scene. The character should learn something, either about his or her self or the other characters, that affects their perception or choices.

Emphasizing Conflict

Every scene needs some form of conflict: inner, outer, or both. The conflict needs to have meaning, not be pointless arguing. Conflict should get progressively worse throughout the story, increasing the stakes. Keep this in mind while planning scenes and make sure there is an overall progression. Scenes with mostly inner conflict won’t be as explosive, but should increase the overall tension.

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Showing Character Development and Change

Every scene should demonstrate some form of character change. The change may be subtle, but it needs to show development and growth of the character, or show backsliding behavior. Whatever happens in the scene should have an impact on the character, eliciting change on some level. Change should match the character and the event. One character may see an event as not a big deal, while the other sees it as a huge problem. They need to react and change according to their perceptions.

Staying on Point

Scenes should leave out all the boring and non-important details. Life may be filled with the mundane, but scenes should not be. If the info, actions, or dialogue doesn’t pertain to the purpose of the scene, cut it. Start in the middle of a scene, with action of some kind, and leave out the movements in and out of the scene. Only insert backstory when it doesn’t slow the present scene.

Strong Beginning and Endings

The beginning and ending should not only be strong, but should be related in some way. This may be theme, symbolism, situational, a specific action or piece of information, etc. Tie the beginning and the end together in a meaningful way that relates to the purpose of the scene.

Adding Details

Find the right balance of details to create a full scene without bogging it down. Descriptive details should be pertinent to the action, help create mood and tone, or accentuate the dialogue. Details should use all relevant senses to create a full picture of the setting, the characters, and the emotion. Details should reveal something. A clenched fist shows anger, fidgeting conveys unease, food and clothing choices set the stage and reveal preferences, etc.

Evaluating Scenes

Whether you’ve watched Dead Poet’s Society or not (if you haven’t, you should!), this scene is a powerful one: https://www.youtube.com/watch?v=j64SctPKmqk

What is one thing about this scene that sticks out to you? What impression does it leave and why?